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ENJOY THE SILENCE


3D printed custom motorcycle fairing designed and CAD constructed for Urban Motor x Craftrad, commissioned by Schuberth Helmets.

From finding the right industrial partners and applying the most appropriate and performative technology and material, to designing and CAD constructing the fairing itself, Leon Laskowski Industrial Design was approached by the Berlin-based, custom motorcycle workshop Urban Motor, to realize the Additive Manufacturing of a custom made motorcycle fairing.

After a 3D scan of the electric KTM Freeride E SM cross bike had been made, it took four weeks from the first sketch to the finishing of the CAD files and implementation of the design and CAD construction. The highly unusual, contemporary monocoque fairing, made from only four individual parts, including the front fare housing, was developed upon Urban Motor’s CEO Peter Dannenberg’s initial vision of a modern, electric urban Cafe Racer. Premiered on the EICMA 2018 in Milan, Schuberth Helmets had commissioned Craftrad and Urban Motor to create a bike based on their newly launched Schuberth 01 jet helmet.

The fairing was Laser Sintered from the high-performance, lightweight Windform LX 3.0 by CRP Technology in Italy.


This project is a good example for the immense speed of a project, being pulled off from concept to implementation, when working with Additive Manufacturing and related technology: It took one day for the 3D scan, four weeks for the CAD construction and design and mere three days for the fairing to be laser sintered.



Photography by Tim Adler
Video by Felix Aaron, Julian Schmitt, Tim Adler

2018

          





LUCID DREAMING


On the occasion of the IMM Cologne 2018 LLID, Robin Hoske and Felix Rasehorn presented a selection of their recent projects implemented in a Virtual Reality exhibition hosted by ZERO FOLD.

LUCID DREAMING deals with the extension of conventional means of product presentation, such as photography, animation and mockup, by staging interactive objects within a three-dimensional Virtual Reality environment.

A visually immersive and physically abstracted experience enhances the display of products through a whole new medium of communication, overcoming ordinary limitations of scale, physics, site-specific or financial aspects. Not only the product itself but its entire narrative become a spatial experience, turning the designers’ visions into a walk-in space for others.

When collectively working on projects in the field of scenography, furniture and lighting design, we seek to turn the parameters of industrial production into aesthetic products of conceptual wit and elegance. The production process often being the principal shape-giving element in our work as individuals or as a team, it naturally becomes part of the aesthetic depiction of our projects when tapping the possibilities of the virtual space.

Interactive 3D models, virtual material samples, allusions to manufacturing processes and photographic references paint a digital, imaginary world for the visitor to walk around in, while standing still in the real one.

Collaboration with Robin Hoske and Felix Rasehorn
Video by Adam Janisch
Model Nina Petrischenko
Photography by Leon Laskowski

2018

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ALL IN


ALL IN is the world’s first, entirely 3D printed task light, including all mechanical components and the particularity of specially developed, sintered torque hinges. Really everything except the heatsink, the LED and its electronic components, is thus toollessly produced in one single location, in one piece, in one go and from one material, eliminating need for manual assembly by almost 100% and pushing recyclability to a whole new level.

In contrast to a product often consisting of up to 100 different parts, ALL IN reduces this component count  to less than 10. It is designed to be folded into itself to be as space saving as possible during production and transport, while weighing in at less than 400g. With the currently available technology, 56 task lights can be produced at once in an industry standard laser sintering printer.

ALL IN illustrates how existing systems of industrial mass production can be rethought and the complex logistic chains of global commodity flows be radically shortened with the help of the innovation potential of additive manufacturing. A single digital file replaces expensive industrial tooling, extensive assembly lines or costly storage. Formerly dozens of individual components of various origins, materials and coatings are being replaced by a newly conceived product, made almost entirely from one material, in one place, in one operation and on one machine.

The possible savings in industrial tooling and equipment, transportation costs, fuel consumption and storage space, potentials for material economy and recyclability resulting from such a new way of conceiving products are still unheard of.

Bachelor Thesis, Weissensee Academy of Arts
Supervised by Prof. Carola Zwick
Photography by Leon Laskowski

EOS Academia Award 2018
Design Iteration Award 2018
DesignPlus Award 2018
Finalist 3D Pioneers Challenge 2018
Lucky Strike Junior Designer Award 2017
Mart Stam Preis 2017

2017
           








 

KRAFT
concept study /  ongoing material research


Kraft is a concept study for a hollow, monolithic chair produced from two individual shells of deepdrawn papersheet, fused only along their outer edges. Kraft is also an ongoing material research project examining the processing of a 100% cellulose based sheet material and its potential for industrial applications.

Material Research project in colaboration with Jerome Rütsche
funded by Pro Helvetia

2016 – ongoing
           








 

Kabou is stool, toy and tool.
Kabou is made to move.


Kabou is a stool for children that is both tool and toy – suitable for concentrated learning and working as much as for playing.
Kabou offers a dynamic form of sitting through an amplitude of different possible sitting positions. Those help ignite movement, ensure a healthy body posture and thus improve concentration and alertness. Kabou is a rotational moulded, durable, lightweight and versatile companion for everyday’s life, easy to clean and suitable for indoors and outdoors in the public and private domain alike.

Colaboration with Robin Hoske
Cooperation with Montessori Schule Berlin Buch
Photography by Leon Laskowski, Anna Krieps and Younès Klouche


2015
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LES SOMMETS

exhibition modules

Les Sommets is a scenography design for the annual Festival Images Vevey at lake Geneva, Switzerland and a modular platform for the exhibition of large format photography. Les Sommets were especially conceived of for the presentation of the series of large format photographs of Snow Parks by Philippe Fragniere. Realized during studies at écal.


Colaboration with Jérome Rütsche and Carmen Bossé
Photography by Leon Laskowski
 
2014

           








 

SEATTLE


Seattle explores the combination of skillfull handcraft and industrial processes in an ambient light sculpture.
A handmade copper reflector clip-mounts onto partially rubber-coated and CNC-bent aluminum legs providing an invisible means of assembly.
Realized during studies at écal.


2013

           








 

SUPERBILL


SUPERBILL Is a ‘super normal’ design for a weathervane inspired by writings of Max Bill, Naoto Fukasawa and Jasper Morrison. (Get to know more ︎)
Like a leaf caught in the branches of a tree, the yellow flash rotates around the vertical pole of anodized aluminum. Reduced to its essentials this weathervane creates an intuitive and immediately understandable sign.
Realized during studies at écal.

2012

                                            

           








 

imoo toys


Imoo toys are a series of marine animals made from flat PP (Polypropylene) cutouts, folded into volume with an elastic rubber band. From flat to full they make the most out of the least and come to life in a second.
Realized during studies at écal



2013
Free to edition
           







 

SUGARCANE plate
Singapore Workshop écal / NUS



The sugarcane plate and handheld tool were developed during a one-week-workshop held in Singapore together with students from the Industrial Design Department of the National University of Singapore.

Evolving around the theme of the Hawker Food Centers and their food stalls, the sugarcane plate makes use of leftovers from the popular sugarcane juice production on site. Instead of designing some new throwaway dishes or the like, the sugarcane plate illustrates the potential to use local waste as a suitable material for biodegradable one-way-dishes as an alternative to plastic.
The plate and archaic tool are a proof of concept, to show how the leftovers of sugarcane fibers can be given an intermediate life and use, before being industrially fermented.


Colaboration with Assyaraf Johari and Wenxin Ng
Photograps by Sylvain Aebischer and Leon Laskowski
Hawker Food Centers, Singapore

2014